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Roadmap Definition
A roadmap
is the outcome of a collaborative foresight
process that considers a broad set of
factors and strategies important to
reaching a future goal.
Roadmaps can include vision statements,
forecasts, scenarios, strategy and plans,
but go beyond such tools in three ways:
1. They emerge
in a collaboration network of multidisciplinary
and competing experts,
2. They emphasize
uncertainties and challenges as much
as probable and preferred futures, and
3. They have long-term time horizons (five to fifteen years is common) by comparison to
traditional forecasts and plans. |
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ASF is developing a roadmapping
competency in industries and technologies
that are experiencing rapidly accelerating
rates of improvement, have potential
for great social and economic impact,
and are understudied relative to their
potential. The metaverse, the emerging
3D-enabled web of social spaces, economies,
and technologies, is a prime candidate
for collaborative foresight activity.
The metaverse roadmap is designed
to be periodically updated and critiqued
by a diverse community of leaders
and experts at Metaverse Roadmap Summits,
in a Wisdom
of Crowds model. ASF also conducts
workshops at select technology, business,
and social foresight conferences to
solicit input beyond the Summits.
In areas where future uncertainties
exist, we seek clarifying data for
the map. When controversies persist
in the face of best available data,
we seek to represent competing Schools
of Thought. We also seek to identify
data and outcomes that would resolve
current uncertainties and controversies
in the future. Some enabling and inhibiting
factors relevant to healthy metaverse
development include: |
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Science and Technology |
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3D collaboration and management tools, groupware, product lifecycle management |
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3D design and animation tools, CAD, avatars |
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3D manufacturing, CAM, fabrication |
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3D operating systems and application spaces |
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3G and 4G networks, internet 2 |
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Artificial life, evolutionary computing |
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Conversational interface, NLP, voice rec, translation, text-to-speech |
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Databases, semantic web, data mining |
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Display devices, HD, OLED |
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Geospatial web, GIS, augmented reality |
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Industrial and process automation, robotics |
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IP television, VOD, PVRs, home media centers, video game consoles |
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Interoperability, standards |
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Open source, P2P |
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Molecular modeling, drug design |
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Security, secure digital identity, micropayments |
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Semiconductors, memory |
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Sensor networks, transparency, RFID, EPC |
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Synthetic worlds, video games, MMOGs |
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Virtual reality, haptics |
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VoIP telephony, video conferencing |
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Wearable, Wireless |
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Economic and Social |
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Accounting (financial and cost), finance (public, private, micro) |
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Adoption curves, commoditization thresholds |
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Business automation, supply chain mgmt, ERP, SFA,CRM, e-Commerce |
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Demographics, immigration |
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Developmental convergences (positive and negative) |
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DRM and patent law |
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Economic forecasts and indicators |
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Failure scenarios, risk management |
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Game design and culture |
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Government regulation, taxation, subsidy, policy |
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Globalization, outsourcing, insourcing, HR strategy |
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IPTV and telecommunications regulation |
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Learning/experience curves, market growth curves |
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Management strategy, business models |
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Marketing (personalized and mass), advertisinganalytics, SEO |
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Organizational learning and innovation |
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Polling, group democracy |
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Social networks, reputation systems, online community |
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Social preferences, culture, fashion |
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Tech support networks, education |
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Tipping, inflection, and saturation points |
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User created content, profiles, metatagging,collaboration strategy |
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